1:17:00Variable Rate Compute Shaders - Halving Deferred Lighting TimeMicrosoft Game Dev6.6K viewsView & Download
1:06:27Interactive Graphics 21 - Deferred, Variable-Rate, & Adaptive ShadingCem Yuksel15.6K viewsView & Download
0:23Real-time Fluid Simulation using OpenGL Compute Shaders (Shorter Ver)Bryan Bai2.2K viewsView & Download
14:23Using MultiMeshInstance2D and Texel Data to Accelerate Compute ShadersThe Pathfinders Codex526 viewsView & Download